The thing pc iso download
PC gamers will feel this title screams to be first-person by default, for immersion purposes if nothing else. The thing that sets The Thing -- sorry! Everyone has a trust meter that needs to be at least halfway filled for them to follow you around; gaining trust from someone is often a simple matter of giving them a gun, although some secondary missions require you to prove you're human by killing a certain number of Things.
Later in the game, you can also perform a blood test on yourself to gain trust - The Thing is made up of millions of individual living cells, so Thing blood reacts violently to just about any aggravating chemical you could throw on it.
The gameplay itself is a compelling mix of survival horror games like Resident Evil, with simple adventure elements and puzzles and your bog standard fast paced shooter. The pacing has been tuned well, starting slowly, keeping all the aliens out of sight, then slowly revealing the carnage as you explore further, until you eventually come under attack on a regular basis.
The Thing itself comes in two basic forms; little spider-like crawlers that are dispatched with one quick shotgun blast, and bloody humanoid monstrosities with varying amounts of misshapen heads and claws and tentacles. The latter kind takes multiple hits, and as in the movie, need to be burned to kill off permanently. Team members also have various uses other than just being another target for evisceration.
Some have the ability to heal you and other team-mates, and others are engineer class and can fix various power boxes and override door locks. You're required to interact with the environment often, accessing logs and codes on computer terminals, picking up notes and even controlling CCTV cams hunting for clues.
Visually, The Thing excels. The attention to detail in all the environments is extremely high, textures are sharp and the people are hugely realistic, with fluid animation and lip-synced voices. They also react to things around them - point a gun at their head and they'll retort with a lewd hand gesture. If they see something particularly grotesque, they'll even lose whatever meal they last ingested. You know how far we've come in bringing games into the cultural mainstream when non-essential characters start puking without any contribution to advancing the plot.
Hey, it spelled success for every gross-out comedy since There's Something About Mary. Audio also matches the high visual production values, creeping you out with all sorts of ambient effects.
The Thing falls short of greatness in two areas. One, it's seriously short. Even taking into account the scattered save points and consequent replay times -- another console annoyance, which can actually be fixed with a registry edit -- you should still be done with this in under eight hours, and there's no multiplayer mode to prolong its life. There are times where a team member can come up clear in a blood test but only moments later transform into a Thing due to some trigger in the game's script.
Generally, everyone ends up becoming a Thing or dying beforehand, so you feel no real loss and the only time it matters is when you can't complete a level because you needed that one engineer alive. There's also no real tension because even if someone is a Thing, once they reveal themselves, you can take 'em down in a matter of seconds.
The game also suffers from a rather nasty bug that remained unfixed in a recent patch. On some machines, including ours, all voice audio was muted during cutscenes, and the only way to fix it was by unarchiving a. The Thing on its own stands as a slightly flawed, yet atmospheric and alluring action-adventure. Hardcore fans of the film, however, will have fewer complaints and appreciate the touches added by the developer who obviously cared greatly about making a worthy follow-up to Carpenter's thriller.
Coming across the actual tape recorded by MacReady and finding out where Childs ended up was a simple, yet brilliant idea to connect the two stories. For an alien that's , years old, The Thing can definitely hold its own against any other scary creature -- from a game or movie -- that you can throw at it.
Thingy 0 point. Ok I got it! On windows 11 so for me I downloaded the ISO then unzipped it but before running the wizard download "1. Mike 0 point. Is there a way to lock on to targets on the PC version? On the console version you can lock on to enemies, and the important thing is that the lock on indicator changes colors to reflect the enemies' health so you know when they're ready to be hit with the flame-thrower.
But on the PC version I can't figure out how to get that target lock so I just have to guess when the enemy is low enough. Nine 10 points. I can't remember but I hope it was a damn good beer!!!
Would love to play this one more time. I had some nice time out of it, and its nostalgia value" is very high IMO. Hands down one of the best survival horror games of all time. Would be willing to pay any price for this game. Those wishes are duplicates of this one: Add another. Send report. This wish is a spam. Owned Buy now Pre-order now. Owned Free. New releases. On sale now.
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Reign: Conflict of Nations 1C Company. Latest added games View All. Top rated games View All. The games you can find on our pages are no longer supported by the publishers. You will not buy them in stores anymore. Blake is the leader of Beta Team, who are investigating the U.
Both teams are under the overall command of Colonel R. Whitley who is in communication with them via radio. Whilst investigating Outpost 31, Beta Team soon discover the small spacecraft made by the Blair-Thing in the film and the tape recorder with a message from R.
MacReady, describing how nobody trusts anybody anymore and that everyone is very tired. They then find information detailing how the base has been infiltrated by an extraterrestrial lifeform that is capable of imitating the physical appearance and characteristics of any living organism.
Whilst searching, they also find the body of Childs , one of the two survivors at the end of the film, who has died from hypothermia. The film's other survivor, MacReady , is nowhere to be found. Under orders from Whitley, Beta Team set up C-4 explosives throughout the facility, which are detonated remotely, completely destroying the outpost. Whilst the rest of Beta Team are airlifted to safety, Blake heads to the Norwegian camp to locate and reinforce Alpha Team, with whom all contact has been lost.
He discovers that Alpha Team have been attacked and scattered by an unknown enemy, which is soon revealed to be a hoard of " scuttlers ", small limbs and appendages of much larger Things.
Eventually Blake finds Pierce. However, Pierce doesn't trust anyone, believing everyone to be infected and demanding that Blake agrees to a blood test. Blake does so, proving himself to be uninfected, and he and Pierce set out to find a way to reestablish communication with Whitley. However, they are soon separated, and with no other choice, Blake continues on, finding the radio room, but discovering that someone has stolen the radio and fled into a nearby warehouse.
En route to the warehouse, Blake encounters Pierce in the observatory. However, Pierce believes that he has become infected, and rather than allow himself to turn into a Thing, he shoots himself in the head.
Blake continues to pursue the man with the radio, eventually discovering that he is a Thing. Blake kills him, and takes the radio. Moving on, he enters the "Pyron" sub-facility beneath the Norwegian base, learning of a company called Gen-Inc. Blake rescues Faraday and attempts to leave. However, he then encounters Whitley, who shoots him with a tranquilizer gun. Blake awakes in the now abandoned " Strata " research facility, and learns that his cells have a unique resistance to infection by the Thing.
After escaping his confinement, he unearths a government conspiracy whereby Gen-Inc. Blake learns that Whitley was in charge of the entire operation and has injected himself with a strain of the virus known as "Cloud Virus B4" in an attempt to cure his terminal cancer.
Blake fights his way through the research facility, battling numerous black ops under Whitley's command, as well as many Things. He learns that Whitley plans to distribute the Thing virus around the world using a fleet of airplanes, however, he is able to destroy them before they take off. Eventually, Blake confronts Whitley himself. He sets him on fire, but Whitely is undamaged. He explains that an airlift team is on its way and when its arrives, he will begin global exposure.
Whitley flees further into the base, pursued by Blake. At the partly excavated site of the Thing's spaceship from the film series, Whitley transforms into a massive Thing creature.
Blake encounters a helicopter pilot, who helps him defeat the Whitley-Thing. As the helicopter flies away from the base, the pilot reveals himself to be R. The basic gameplay in The Thing is that of a standard third-person shooter; the player character can run and shoot, strafe, crouch, interact with the environment, interact with NPCs and use items, such as flashlights , fire extinguishers or flares. The player also has the option to enter first-person mode for more accurate targeting during combat.
When in first-person mode, the character cannot move except to side-step a little to the left and right. Weaponry includes pistols , grenade , sniper rifle , flamethrowers , shotguns , submachine guns , grenade launchers and fixed heavy machine guns. Other items which can be found during the game are health packs , explosives and ammunition, portable blood test -kits and adrenaline injections.
Blake fights a boss in The Thing. The HUD shows his currently selected weapon and ammo count, and his left hand item in this case a flashlight. Enemies come in three main varieties. Scuttlers are small Things formed from the limbs and appendages of infected personnel. They are fast but weak, and can be killed simply by shooting. Walkers are larger and much stronger.
To kill them, the player must weaken them using gunfire before then using the flamethrower to finish them off as only fire can completely kill Walkers. Bosses are larger and much more powerful than Walkers, and although each one requires a specific strategy to defeat, the principle is the same; weaken it with gunfire before burning it. One of the main features of gameplay is the inclusion of multiple NPCs who join the player character Blake throughout the game.
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