Hack g u rebirth
After the scene, you'll end up in the locker room, where you can change your equipment and make final adjustments to you party. The first set of opponents will be at the beginner level around level 10 they shouldn't be a problem.
Silabus will take you through the first battle, as a kind of tutorial, so just do as he says. After the battle, Atoli shows us the Sadistic giggle we all knew was hiding inside of her. After all that, it is a good time to do some shopping and trading to get Haseo, Silabus and Atoli's equipment up to the highest level available to them.
Also, since Atoli has a natural affinity for the water element, I bought her a Tidal Scroll so she can cast Rue Kruz, hence the emphasis on water in her equipment.
It lowers the cost of arts. Your equipment doesn't need to be this good, but it doesn't hurt to be prepared. I suggest you switch you awakening mode to Beast Awakening while fighting in the arena. This allows you to concentrate solely on the enemy leader. Also, attack mostly with regular attacks, save your skill trigger uses for counter attack opportunities. The enemy leader will glow yellow-green when trying to use a skill, but the other enemies, who are also vulnerable to counter attacks, will have pink, concentric circles about their feet, just like monsters do.
Some of the opponents you will face will have a higher level that your party as high as level 20 but they will not be as well equipped. Just fighting through one set of battles should be enough to raise your rank to "Bronze.
When that is done, it is time to go back to Mac Anu. He and Atoli are required. The enemies here are quite weak, your party should slaughter them like baby lambs. Go North to find the path to the second floor.
Just keep going East to find the Beast Statue. He is required, so I put him in along with Silabus and headed for the Quest shop in the Central District. You'll see that there are a lot of new quests lined up, but for now, just choose "Animal Mania. As Silabus says, this is a small field, and finding and killing all the enemies will not be difficult.
There are two enemy parties on the Southeastern islet. Three on the Northeastern, four on the Northwestern, and three on the Southwestern. Once that is done, Head for the hilltop on the Northeastern islet to find the Black Slepnir.
I know it is fun to "kick" the animals with the steam bike, but if you do that here, there is a good chance the game will freeze, forcing you to reset.
I learned that the hard way. You'll need to kick the animal three times this time. Once you do, the quest will be over. Log Out for now. He tells you about a post on the rumors board.
A rather surprising post from the leader of GU. After the scene, go back to the city. Afterwords, you will get several new emails. Get some area words for leveling up. Piros He of Fair eyes. Reply with "Tri-Edge" to increase his affection. Atoli Re: Sound. Reply with "You did well" to raise her affection.
For now, put Atoli and Silabus in your party and head for the area words she gave you. The enemies here are pretty strong, especially compared to the last few areas you have completed. Buster Kettles can cast spells to raise their own attack power, so if that happens, try to take them out immediately.
By now, you might have run into the Doppelganger. The Doppelganger appears randomly in field areas, if you occupy that area for a long period of time. Maybe 15 minutes or more, because you've been doing things like, say, drinking coffee and typing on your keyboard instead of playing. If the Doppelganger shows up, his position will be indicated by a red arrow, when you approach him, the screen clouds red and eerie music begins to play.
The Doppelganger is dangerous. He looks just like Haseo, and is set to be several levels higher. Plus, he has far better equipment than your current equipment and HP regeneration. It is possible to beat him at this point, but then again, it is also possible to win the lottery and be struck by lightning on the same day. The funny thing is that you do not get any items that you can use in this volume. If you win, you get the key item "Own King," which can be exchanged for a powerful weapon in volume 2.
But there is no advantage to beating him now as opposed to later in the game when, in spite of the levels, you are much more powerful and more prepared. So, I suggest that if you encounter him now, use a Smoke Screen, and run.
The Doppelganger, as long as he doesn't see you, will periodically warp around to random points in the field, so even though you leave him in the dust, he could warp in front of you. Still, a round of survival battles shouldn't be too difficult. If you get the feeling that you are not going to win the next round, you can always decline to continue. Actually, at this point, I did so well that my rank shot up from bronze to gold in one set of survival battles. It might take more time for you, but, after you've had enough, save, then return to the arena counter.
A cut scene will introduce a new character, and give you some new keywords. You don't have to go right away, so I suggest returning to Mac Anu. Completing any of these quests is easy, but completing the Bounty Hunter Test will cause the blue Battle Areas that you come across in places to fill with very powerful enemies that you are not quite ready for yet.
There you can see the hills you need to access on the Western, Southern, and Northeastern islets. Head to the Western islet first, staying well clear of the boss.
When you defeat the enemies on top of the hill, you will automatically set the first device. Head back to the North-Central islet, then on to the Northeastern one. Defeat the enemies on the hill here to, again, set the next device.
Go south, then around, defeating the laughably weak enemies as you go, to get to the Southern islet. Again, set the device, then head North to battle Knuckleman. Knuckleman has armor plating, like flying monsters, this will reduce damage drastically until it is depleted.
You should be so powerful at this point though that you will barely notice the armor before it is depleted. Note that he will not be required in any of the game's main events, so you don't have to put up with him much, and he is not required here. There are two and only two good things to say about Piros: one, as your only Lance Partisan character, he excels at piercing armor plated enemies, like Knuckleman. Later in the game you will meet some rather fearsome armored foes.
Two, as long as his affection for you is high, he will fill the Moral gauge quicker than anyone else. Every time Piros uses an art, every time he kills an enemy, and every time you use a spell or item on him, he will add to the gauge.
The Snow Stone is located on the small hill in the Southeast corner of the map. The stone is actually on the northern slope of the hill. If you get into any fights with the stone in your possession, you will fail the quest. So, just walk down to the southeast, being careful to take out all the enemy parties, grab the stone, then walk back.
This quest is so easy that I'm starting to wonder why I'm writing this. This is the sharp increase in the game's difficulty that I was talking about. The enemies from now on will be much stronger, many of them will be either flying or armored types, and the AI and relative levels of your opponents in the arena will be much higher.
To prepare yourself, upgrade what equipment you can. Note that while alchemized weapons are powerful, they are usually not as powerful as an un- alchemized weapon at a higher level. When you are done, head for the area given by Antares. Upon entering, you'll get a short mail from Antares.
He will give you directions through this dungeon, but it can still be rather complex if you do not have any Fairy Orbs to use. This dungeon looks far more complicated than it is, but you could still lose your way if you didn't have Antares. If you want to get all the treasures, though, you'll have to make a couple of side trips. I will let you know when they come up. From the start, go into the large room and take the warp point to the west. Note that you can only warp from the pink-colored points.
The enemies here don't have a lot of attack power, but are quite tenacious. Try to gang up on them with your fighters. Be wary of the enemy's skills, guard if you have to. The Goblins will actually use their shields to guard you attacks, break through with a charge-up attack or an art. They can also call for reinforcements. If you Rengeki as much as possible, you'll be getting up to exp per battle.
In the second room, go west to proceed, or south to get some treasure. The southern path eventually loops around back to the first room. In the third room, go north to proceed, or west to get more treasure. The western path loops back around to the third room. In the fourth, fifth, and sixth rooms, there is only one direction that you can go.
In the seventh, visit the alcove to the east to get some more treasure, then go south. In the final room Antares leaves the decision up to you, but its pretty obvious to take the western warp point. Then, warp from the center of the spiral. Once you get up to Gold rank, you'll be fighting enemies as high as level 30, so watch out. Again, try to concentrate on Rengekis and Counterattacks. You will need about WP to place in the top rankings.
Once that is done you will get an email. Now, if you are having difficulties winning arena battles, and can't seem to get enough WP, then now might be a good time to to do some extra training. I know what I said about at the beginning of this walkthrough about leveling up, but if you are having trouble, then allow me this caveat.
I've taken the liberty on preparing some area words that should help. If you don't feel that you need to level up, than skip this section. The enemies in these areas are quite powerful, especially the Fever Horse, which is heavily armored. As you can see though, you get some very good items. The best being the Blade Thread, which will give Silabus much more power. There is a Deluxe weapons and armor shop in the Alchemy district.
You should be just about ready to qualify to equip the weaker weapons and armor, get a feel for what you'll be buying soon. You are notified of your selection for the tournament. Go to the Quest Shop. All you need do here is visit the altars and kill the monsters. You won't need any help with this, it is just too easy at this point.
After you complete this quest, the blue Battle Areas that you see around fields and dungeons will randomly be occupied with "Chaotic PK s. The first one that you will battle in named "Greedy" Cervantes, and he is nasty to players at levels below thirty.
You need to have your party at least up to level 28, with matching equipment. Personally, I've never been able to beat him before level 29, with my other members at At level 35, you should be able to reliably take him down. If you don't feel confident, then just avoid all the Battle Areas you see. If you encounter him, here is my strategy: He will likely start the battle with a skill aimed at his victim. Either use the skill trigger to preempt this, or use a Warrior Seal or attack item right away.
In the early part of the battle, set your party members' strategy to Rage, then use "Seal" items like Knight Seal and Astrologer Seal, but, since Cervantes doesn't cast spells, don't bother with Wizard Seal. Then, let your fighter s move in close, while you stay back and burn through your Attack Spell items until he is open for Rengeki.
When you run out, heal the others as required. Cervantes is an Blade Brandier, so his physical attacks do massive damage, probably around HP apiece. Hopefully you can put an end to it all quickly, it is best to fight this battle offensively, with only a minimal amount of healing.
My favorite party against him is Piros, for his heavy armor, and Gaspard, because his spells keep Cervantes off balance. After the cut scene, log out and check your mail. Note that the arena will be closed to Survival and Limit battles.
For awhile, Gaspard will not run the Guild shop in Mac Anu. If you manage the shop with Death Grunty, though, you will notice that items will still sell periodically, the only drawback is that you cannot pick up the profits until Gaspard is back. When you are ready, put Kuhn in your party and go to Kestrel's headquarters. After the scenes, you'll be back in Mac Anu. Head to your home. When the game is done building its dramatic tension, Log Out. Reply with "More Detail" to get some area words later.
Email: Kuhn Re: Pi. Reply with "Gabi" for an affection increase. Antares Tournament Secrets. He will suggest a Job Extension. The old man knows what he's talking about. Get the aforementioned area words from Bangeman. Yes, you must do this one alone. I suggest you buy a few Healing Serums from the item shop in the Mercenary district before you head out.
It is identical to the one that Antares sent you to. Haseo will even recall Antares' instructions as he wanders around. Note, as you enter any given room, the enemies will be placed in front of the warp point you should use. The only problem is that you are now alone, and the enemies haven't gotten any weaker.
You should be strong enough to take their normal attacks, but if they try to use a skill, attack them immediately. The biggest problem might be the Goblins, they can frustrate you with their guard and their ability to call for back up.
In general, the battles will take twice as long as before, even though you are at a higher level. These weapons are much more powerful than Twin Blades, but are more cumbersome and slower to attack. There are two distinct types of Broad Swords: Broad Legged belongs to the Rapid Attack type, after one initial swing, Haseo will thrust the sword into the enemy and deliver rapid attacks with the chainsaw-like blade as you tap X.
The second is the Hold and Release type, after the initial swing, Haseo will raise the blade over his head, and a gauge will charge as you hold X , release the button when the gauge fills to deliver a powerful smashing attack.
This smashing attack leaves Haseo vulnerable for a short time while it charges, but once it comes down, it will deal heavy damage to all enemies in the area as well as preempt any attack or skills they might be trying to use. The Hold and Release broadsword is very useful because this attack can send small enemies -like goblins and PK- flying.
The Hold and Release type is far more common than the Rapid Attack type. In fact, all of the game's most powerful Broadswords are Hold and Release types. The Rapid Attack type has one advantage, in that it is easy to cause a Rengeki opening, while the Hold and Release type often smashes opponents before they can become vulnerable. Once you become familiar with the timing of the charge gauge, you can learn to avoid being attacked while you are vulnerable.
Though, in most situations, I prefer the Dual Swords to both, because of the flexibility of their quick attacks. Especially once you can use the Spin Axe Lv 35 , I think you will agree. Still, Broadswords are quite useful for stripping the protective shells and armor off of enemies.
Plus, the arts that can be learned for the Broadsword will be even more effective at breaking their armor. As I mentioned before, near the end of the game, many of the toughest enemies have protective armor, so as the game progresses, you will find yourself using the Broadsword more and more.
Now that you've got the Broadsword, why don't you try it out? Go to the area word posted on the forums by Bangeman.
The only thing of note about them is that they do have an HP drain attack that damages you and heals them. Just concentrate on them one at a time. It is time to fight the first round of the tournament. Still, it is best to save Silabus won't be joining you this time, so it is just you and Atoli. Still, I take pride in preparing well.
Change the Awakening mode to Beast Awakening. Head for the counter. After the scene, check the board to the left of the warp point to get some info on your opponents. If you are still not comfortable with the Broadsword, I suggest you use the Dual Swords. My strategy is as follows: Since you are outnumbered, try to stay close to Atoli, if she gets surrounded and dies, then things will get difficult in a hurry.
Use your normal and charge-up attacks to keep them at bay. Concentrate on counter attacking anything Bordeaux tries to do. It will be very difficult to defeat all three of them, so concentrate on Bordeaux as much as possible.
If Grein the Edge Punisher gets through to Atoli, things could get messy, so attack him immediately. After a few counterattacks, you should be able to do a Beast Awakening, when that happens, concentrate everything on Bordeaux. After the rather good cut scenes, log out and check your email. Online Oedipus? This one is just funny. If you haven't been checking the Book of lately with Death Grunty, now is a good time.
There is a good chance that Canard can be promoted to level two. Along with this promotion comes an increase in you guild's storage capacity, and a small increase in the number of items you can sell at shop Acorn.
Unfortunately, this expansion will cost some money. The biggest problems that I have with increasing my guild rank are the Book of Items and the Book of Monsters. Well, for now it is best to just let the Monsters book level up on its own. As for the items, shopping at the various guild shops and trading frequently will help a lot. I already mentioned the ultra-rare accessories that can only be purchased at these shops, but here is a complete list: One Line Reference, found at the Trifle guild shop, located in the northwest corner of the Central district.
This item reduces the cost of Status magic, not very effective in this volume Secret News Book, found at Empireo guild shop. Increases the item drop rate of enemies. Very useful, especially if you are writing a walkthrough. Medic Badge, not surprisingly found at the Medic Union guild shop. Lowers the cost of healing spells, this one is only useful for Atoli until you can get some White Star Sand which will give the same effect to any accessory.
Seal of Ya Wang, Kestrel. This lowers the cost of attack arts. Crown of Lu Ming, Moon Tree guild shop. This one lowers the cost of attack spells, and is awesome for Gaspard in the early part of the game. If you still need help collecting more items, then you can always press X while checking the book to view a handy list of equipment and items that you have once had, and stuff you are still missing. The last one might be a bad translation, because it really just tallies all of the items that you have ever had in your possession.
For example, if you get a Book of Power, then use it right away, it will still be counted the next time you check. But, if you acquire a weapon, armor, or accessory with an ability customized into it already, you must de-customize that piece in order to officially acquire the customization item. Example: You buy a Wrath Thorns from the Kestrel guild shop. You must strip the Mantis Nail from the weapon in order to have the Mantis Nail appear on your item list.
The same goes for armor and accessories. So now that you have the basics of item collection down, hopefully Canard will move up to level 2 soon, if it hasn't already. Reply with "You don't need to know. Note that Gaspard is back to managing shop Acorn, so pick up your profits on the way. After the important scene is over, I suggest you buy some more Healing Serums, either at the Medic Union guild shop, or at the NPC item shop next to the home.
Even your mages should be getting close to max HP now, so Health Drinks are not going to cut it anymore. Sell them at your guild shop for a profit. Put Gaspard and Piros in you party and head for the quest shop. The boss is located on the western islet. Approach the blue barrier once you have the Stone to deactivate it.
Boss: Gurugon Make sure your SP is at three quarters before beginning this battle. Set both Piros and Gaspard to Rage strategy, and allow them to do damage. It is best if you leave Haseo in charge of healing, so be conservative with his skill uses, use skills only to Rengeki.
It helps if you position Haseo to Gurugon's side. I prefer the Dual Sword Weapons for this fight. Some long, but very interesting cut scenes will begin, introducing several important characters. When it is over, you get another email. You can upgrade Pi's equipment if you want, but it is not necessary.
The Old Hag can take care of herself. This marks a big shift in the game, because, as you will discover, Avatar battles are action-style battles. Luckily, the game goes easy on you in the first couple of battles, so you can learn how to control Skeith, Haseo's Avatar. Also, Skeith is connected to Haseo's level, so if you are having too much difficulty you can always level up some more. The controls for the Avatar are quite simple, and the battles play out suspiciously like Zone of the Enders.
At its most basic, the strategy is: Stun the enemy with shots by pressing Square , then move in for the kill using the Scythe X. Repeat this until the enemy's HP is zero. This is a very basic type of enemy that only has a few attacks. Pi will walk you through this fight, so just follow her advice. Note that attacks with the scythe, under normal conditions, are not as effective as attacks with the scythe when the enemy is stunned.
Many of the more advanced enemies that you will fight with Skeith are extremely dangerous at close range, so, I suggest that you practice keeping your distance. Erin Fitzgerald Sakubo as Sakubo English version voice …. Sam Riegel Silabus as Silabus English version voice. Dave Wittenberg Gaspard as Gaspard English version voice ….
Daran Norris Piros the 3rd as Piros the 3rd English version voice …. Wendee Lee Zelkova as Zelkova English version voice. Crispin Freeman Sakaki as Sakaki English version voice. Kari Wahlgren Kaede as Kaede English version voice …. Douglas Gabi as Gabi English version voice ….
Kirk Thornton Negimaru as Negimaru English version voice …. Hiroshi Matsuyama. More like this. However, at the bottom of the dungeon they were encountered by Bordeaux, who had been tracking them. Laughing about how the "Terror of Death" had been reduced to nothing more than a newbie, she prepared to PK him, causing a strange power to begin welling up inside Haseo, which had consequently been released by his being Data Drained. Suddenly a strange woman named Pi appeared, and managed to drive off Bordeaux.
She offered her help to Haseo, but he refused, comically saying he didn't want the help of an "old hag". Angered, Pi left, but not before warning Haseo that he had a dangerous power hidden inside his character.
Returning to town, Haseo bumped into Atoli, who said she was making it her personal mission to explain Moon Tree's teachings to him. She gave Haseo her member address. Later, Atoli invited Haseo to a field alone. It was a straightforward area, but after opening the Beast Statue treasure, Atoli's sensitive hearing picked up the resonance of a strange noise, which closely resembled the sound from a tuning fork. She and Haseo followed it, and was led to one of Tri-Edge's Signs.
They activated it and were transported to the Lost Ground of Indieglut Lugh. There, they witnessed a mysterious player with a cat on his shoulder humming, and cradling a bunch of mysterious, floating, black dots. After noticing Haseo and Atoli watching him, he left. After leaving the field, Kuhn gives Haseo the guild key to Raven.
There Haseo met Yata , who told Haseo about a power his character holds, and recruited Haseo as a member of the guild to help the AIDA investigation in exchange for providing Haseo with information on Tri-Edge. Back in the town, Silabus and Gaspard made Haseo run their guild shop. While selling items Haseo meets "Bo", the younger brother half of the character called Sakubo. Haseo quickly befriended him by giving him a discount on an item. Haseo went along with him and Pi to the field but was ultimately unable to summon his Avatar.
Haseo returned to town to find out that Silabus and Gaspard want Haseo to be the guild master of Canard, because, they tell him, he has good leadership qualities. To this Haseo grudgingly accepted. Here Haseo discovered that the current Emperor, Endrance , was the same man whom he encountered with Atoli in the Lost Ground. He also found out that Endrance has an Avatar himself, and used it against the enemy players.
Angry, Haseo stormed out to confront him and met "Saku", the older sister of Bo, a huge fan of Endrance. Endrance commented that even though Haseo can see his Avatar, he really has no power. Haseo retorted that he will be the one who will defeat him in the arena.
Though Silabus agreed to help Haseo in that endeavor, he suggested that they should get themselves a third party member, preferably a cleric, as Gaspard doesn't like arena battles. Haseo reluctantly decided to convince Atoli, who fits in that description, when he received an invitation from her to visit another favorite area of hers with just the two of them.
The game is fantastically well done; be it the voice acting, the music, the graphics, the plot, or anything in-between, just about everything with respect to the game is incredible. Arguably, the game is somewhat repetitive in that you must kill monsters to level up which means grinding is sometimes necessary , but I personally didn't mind it very much since I never found myself too prolonged with fighting monsters whenever I wanted to progress the story line.
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